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Fsob
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re: 4.1.0 is on the PTR

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MMO's Post is here
Wowhead's post about it.

Looks like they are gonna do their best to fix ignite =P

Ohh and the caster legendary might be in the patch!


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Fsob
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re: 4.1.0 is on the PTR

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Blizz's official post

A few things to note.

Blizzard wrote:
All non-damaging interrupts off the global cooldown will now always hit the target. This includes Pummel, Shield Bash, Kick, Mind Freeze, Rebuke, Skull Bash, Counterspell, Wind Shear, Solar Beam, Silencing Shot, and related player pet abilities.

Blizzard wrote:
* Spells bound to a key now start to be cast when the button is pressed down by default, instead of waiting for the key to go up. This is an option that can be turned off in the Interface menu under Combat. Mouse clicking has not changed and operates on mouse click up.


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Vosskah
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Woohoo for the interrupts!!

Now if only they could make our cooldown the same as the other tanks, I'd be ecstatic


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re: 4.1.0 is on the PTR

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Yeah, I was shocked to not see that Voss. Oh well, at least you guys can't miss...well in a month when the patch finally comes out.
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re: 4.1.0 is on the PTR

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Autoriot wrote:
Yeah, I was shocked to not see that Voss. Oh well, at least you guys can't miss...well in a month when the patch finally comes out.


Will be way more then a month for 4.1 I would think. Most major content patches are on the PTR for 2-3 months. Some of the changes though might be pushed through in minor patches or in the form of hotfixes. I know the mana reduction change for paladins is already on live from what I have read. Actually impressed they already have a major patch hitting the PTR, seems they have picked up the pace for content related patches.
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re: 4.1.0 is on the PTR

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Quote:

Death Strike self-healing no longer generates threat.


SWEET JESUS THANK YOU.
Autoriot

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Dirtface wrote:
Quote:

Death Strike self-healing no longer generates threat.


SWEET JESUS THANK YOU.


You say that now (and I agree for when you don't want threat), but I wonder if it's a significant amount of your normal threat
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re: 4.1.0 is on the PTR

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Sinpree wrote:
Actually impressed they already have a major patch hitting the PTR, seems they have picked up the pace for content related patches.


I think going to 4.0 was such a big change, that actual stuff in 4.x will be smaller. Plus, the new 5 mans are not completely new, they are redos.

There may be 3 releases, but i don't think they will be as big or far between.

They will preview 4.2 at this year's blizzcon
Release Diablo 3 this fall (maybe SC xpac)
Release 4.3, announce Xpac 4 sping 2012
Somewhere in there sprinkle new IP discussions


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re: 4.1.0 is on the PTR

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The button down thing had me confused, been using an addon that did that forever just kinda got used to it.

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Noodlestein

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re: 4.1.0 is on the PTR

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-Kaylá- wrote:
The button down thing had me confused, been using an addon that did that forever just kinda got used to it.


Speedy Actions


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Noodlestein wrote:
-Kaylá- wrote:
The button down thing had me confused, been using an addon that did that forever just kinda got used to it.


Speedy Actions


snowfallkeypress wink


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Autoriot

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Pummel is now usable in all stances


Finally..there it is, knew they wouldn't leave you at 12 seconds Voss

Good idea to remove shield slam and make pummel universal.
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Autoriot wrote:
Quote:
Pummel is now usable in all stances


Finally..there it is, knew they wouldn't leave you at 12 seconds Voss

Good idea to remove shield slam and make pummel universal.


Cool, although I'll miss the silence that came with Shield Bash.

But this here, is the real pearl:
Quote:

Shield Mastery no longer affects the cooldown of Spell Reflection, however, it now allows Shield Block to reduce magic damage as well.


Also, spell reflect is nerfed to the ground, but who cares really apart from pvpers?


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Silly Voss. Getting a spellreflect off in PVE is also really nice since generally those spells hit like trucks

Though I don't know how much can be reflected in pve anymore outside of heroics... seeing how half the things in the game with hides cant even be skinned D:<


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Noodlestein wrote:
Silly Voss. Getting a spellreflect off in PVE is also really nice since generally those spells hit like trucks

Though I don't know how much can be reflected in pve anymore outside of heroics... seeing how half the things in the game with hides cant even be skinned D:<


I'd like to see how good of a job you can do skinning me after I've gone 1 vs 10 for 5 minutes against people wielding swords, daggers, and fireballs.


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