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Noodlestein

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re: 3.3.3 Live

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Patch 3.3.3 on Live Servers This Week
http://www.mmo-champion.com/news-2/patch-3-3-3-on-live-servers-this-week/

"I'm sure some of you noticed this in the 3.3.3 PTR patch notes:

* Frozo the Renowned has moved into the Dalaran Magus Commerce Exchange and will be trading your Frozen Orbs for various other trade goods.


For those curious, here are the items for which you can trade your Frozen Orbs to Frozo. These each cost 1 Frozen Orb unless noted otherwise in parentheses:

* Crusader Orb (6)
* Runed Orb (4)
* Eternal Fire
* Eternal Earth
* Eternal Water
* Eternal Air
* Eternal Life
* Eternal Shadow
* Frost Lotus
* Pattern: Frosty Flying Carpet [Tailors Only] (6)"



Patch 3.3.3 - Random Dungeons Changes
Patch 3.3.3 should be deployed during the next maintenance on live servers and it's time to mention a few interesting changes to the Dungeon Finder that I forgot to report in the past weeks. Tons of minor changes have been made to make your life easier but there are two changes that will probably make you very happy.

First, the patch notes mention a change to "skip" the introduction of Culling of Stratholme. The change doesn't sound really exciting but it's actually a huge improvement over the previous version, you can basically talk to Chromie and skip all the roleplay to jump directly to the first Scourge wave. A couple of other tweaks have also been made to make the dungeon slightly faster and I'm pretty sure you won't skip it anymore. (Especially with a Deserter debuff extended to 30 minutes)

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The second major changes to the random dungeon system is the new vote kick system, you can now give a reason when you start a vote to kick someone. At some point it was mentioned in a blue post that the 15 minute limit before you can kick someone was gone, but it doesn't seem to be the case in the current build of the PTR. We will have to wait and see how it works on the live servers.

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Patch 3.3.3 Professions Changes
Patch 3.3.3 will introduce a couple of VERY interesting changes to professions. The first part of the change is obviously the removal of most of the transmutation cooldowns, it will affect most tiers of crafted items and it wouldn't be surprising to see items like Breastplate of the White Knight drop from 4000 to 2000G at the AH.

The 2nd part is also very interesting if you're looking for cheap epic gear to start running instances with your alts, all the crafted recipes from Ulduar had their reagents cost considerably lowered and you can expect to find these items for less than 1000G.


Cooldowns

* Ebonweave, Moonshroud and Spellweave no longer have a transmutation cooldown.
* Smelt Titansteel no longer has a transmutation cooldown.
* Glacial Bag now has a 7 days cooldown.


Blacksmithing

* Battlelord's Plate Boots - Titansteel Bar x 5, Runed Orb x 6.
* Belt of the Titans - Titansteel Bar x 5, Runed Orb x 6.
* Indestructible Plate Girdle - Titansteel Bar x 5, Runed Orb x 6
* Plate Girdle of Righteousness - Titansteel Bar x 5, Runed Orb x 6
* Spiked Deathdealers - Titansteel Bar x 5, Runed Orb x 6
* Treads of Destiny - Titansteel Bar x 5, Runed Orb x 6


Enchanting

* Enchant Weapon - Executioner addition has been updated with "Only one instance of this effect can be active at a time."


Leatherworking

* Belt of Arctic Life - Heavy Borean Leather x 4, Arctic Fur x 3, Runed Orb x 6
* Belt of Dragons - Arctic Fur x 3, Icy Dragonscale x 20, Runed Orb x 6
* Blue Belt of Chaos - Arctic Fur x 3, Nerubian Chitin x 20, Runed Orb x 6
* Boots of Living Scale - Arctic Fur x 3, Jormungar Scale x 20, Runed Orb x 6
* Boots of Wintry Endurance - Arctic Fur x 3, Icy Dragonscale x 20, Runed Orb x 6
* Death-warmed Belt - Arctic Fur x 3, Eternal Shadow x 4, Runed Orb x 6
* Footpads of Silence - Arctic Fur x 3, Eternal Shadow x 2, Runed Orb x 6
* Lightning Grounded Boots - Arctic Fur x 3, Icy Dragonscale x 20, Runed Orb x 6


Tailoring

* Cord of the White Dawn - Moonshroud x 8, Runed Orb x 6
* Sash of Ancient Power - Spellweave x 4, Ebonweave x 4, Runed Orb x 6
* Savior's Slippers - Moonshroud x 8, Runed Orb x 6
* Spellslinger's Slippers - Spellweave x 4, Ebonweave x 4, Runed Orb x 6


Patch 3.3.3 Battlegrounds and Honor Changes
Patch 3.3.3 brings a couple of changes to the Battleground system, the new system is heavily inspired from the current random dungeon system and it should be pretty easy to understand.

Random Battleground and Call to Arms
Call to Arms are no longer a quests and are directly integrated to the battlegrounds interface, a new "Random Battleground" option has been added and give you the same honor bonus as the Call To Arms, but applied to any battleground.

* The first time you win a Call to Arms or a Random Battleground, you gain 30 Honorable Kills worth of bonus honor and 25 Arena points.
* Losing the battleground doesn't remove the ability to get this bonus, you can just try again.
* After you won a Random Battleground or a Call To Arms for the first time of the day, the bonus is lowered to 15 Honorable Kills worth of bonus honor.
* You can only get the 30 HK bonus honor for a Call to Arms or a Random Battleground once in a day, the bonuses aren't "stackable" and both are lowered to 15 HK. (See screenshot)

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Honor Prices Changes / Battleground Marks Removal
All the battleground marks are being removed from the game.

* Players will be able to exchange all their marks (AV, AB, EoTS, IQ, SoTA, WG) for Commendation of Service. Each Commendation of Service costs 1 mark and rewards you with 185 Honor.
* All the items bought with marks had their price changed and can now be bought with honor only.
* If you're interested in the old PvP rewards (some of them looked pretty nice), their price was also changed and it will be much easier to get them. Expect to spend 25,000 honor for a 2H weapon and 13,000 for a 1H. A full pre-BC epic PvP set will cost you 74,000 Honor.


Of course some of the price changes are more interesting than the others, for example you don't have to farm marks anymore to get your PvP mounts and


Patch 3.3.3 Mounts
Patch 3.3.3 adds a couple of new mounts to the game.

Celestial Steed
The Celestial Steed is probably the most impressive mount of his patch, it looks like a mix of Invincible and Algalon. I'm not really sure where this mount will drop for the moment but considering how cool it looks, I wouldn't expect it to be widely available.


Video: http://www.youtube.com/watch?v=8KvDDFi0Fuo&feature=player_embedded


"New Icecrown Citadel Quests in Patch 3.3.3 [SPOILER]"
^
Since it says it's a spoiler i wont copypasta.





So yar. Looking good, Im pumped for ze orb vendor and some major CD's going away


Last edited by Noodlestein on 2010/03/23 18:17; edited 1 time in total


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Vosskah
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re: 3.3.3 Live

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Ruby Sanctum?? Isn't it in 3.3.5?
Artisane

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re: 3.3.3 Live

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my PVPness is happy.


err.. wait...

I like the Honor/BG changes? Yeah... that's better.
Panerai 1
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re: 3.3.3 Live

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gnomes are ugly


remember to "enable out of date addons"
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re: 3.3.3 Live

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Checked: Noodle, you're smoking some good stuff. Ruby Sanctum is not being released. Reported release patch is 3.3.5 for that one.
Noodlestein

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re: 3.3.3 Live

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Yeah, you're right. it said "not" avail. my mind is playing tricks xD

Maybe that or its because i had just woken up after getting only 2 hours of sleep :P


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re: 3.3.3 Live

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... This is the best quote I read yesterday:

”Revenge used to hit like a truck. Now it hits like a truck towing a truck. Full of explosives. Driven by angry bears.”

Holy crap, that's an understatement!!! Revenge on 2 mobs yesterday hit for a total of 20k!!!! Simply jaw dropping!

Ok, I don't say this often, but I think they'll nerf this. It's just way too good. confused
Shaen
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re: 3.3.3 Live

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Yeah, if it's hitting that hard, I'm sure the PvP crowd are crying about prot warriors again.
-Kaylá-

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re: 3.3.3 Live

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Nah revenge is actually pretty fine in PvP, I found, prot = mana / back scratcher still. Cant really see them dong much changing to it really since warriors do lack dps as compared to other tanks imo

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Vosskah
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re: 3.3.3 Live

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That's true, our DPS has been lagging.

In the instances we ran yesterday, my DPS was up a ton, hitting about 3k sustained throughout the instance.

One thing that will also influence if it gets nerfed is also that the 20k was done by hitting 2 mobs, not one. Cut that in half for a boss. Also, revenge only works when I'm tanking, not being OT.
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