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re: Mousewheel macro
by Dirtface on 2010/05/14 14:19
#showtooltip TapThatAss
/script if not UnitAffectingCombat("player") then CameraZoomIn(4) end
/cast TapThatAss
The argument to CameraZoomIn lets you tune how fast your mousewheel zooms. The other function is CameraZoomOut.
So... bind mousewheelup to an action button, put this in the button, and bind shift+mousewheelup or something to zoom in for zooming in combat.
Rinse and repeat for zoom out. I use heroic strike on mousewheelup and cleave on mousewheel down. If you wanted to get really fancy, use the macro conditionals for modifier keys, stance-specific abilities, etc:
/cast [stance=5] TapThatAss; Moonkin Form (shifts in to moonkin form if in any other form, then taps that ass)
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